Everything Running at Launch
Ragnarok Zero: Global goes live on 18 August 2026 (UTC+0). Alongside the server itself, Gravity Game Unite is running one pre-launch event and six launch events, most of them stacked into the same five-and-a-half-week window.
Several of them reward you for things you would be doing anyway. A couple of them quietly reward you for things you have to decide about in the first week — before you know enough about the game to decide well. This page lays all of them out so you can plan instead of react.
The calendar at a glance
| Event | Runs | Rewards land |
|---|---|---|
| Pre-Charge (top-up) | 13–17 Aug 2026 | 18 Aug 2026 |
| Daily Log-in | 18 Aug – 24 Sep 2026 | On completing each milestone |
| Guild Assembly | 18 Aug – 24 Sep 2026 | 1 Oct 2026 |
| Ironclad Security (OTP) | From 18 Aug 2026, ongoing | Launch day, then first week monthly |
| Reach Max Level 50 | 18 Aug – 24 Sep 2026 | 1 Oct 2026 |
| TOP 5 | 18 Aug – 24 Sep 2026 | 1 Oct 2026 |
| Refinement Achievement | 18 Aug – 24 Sep 2026 | 1 Oct 2026 |
All times UTC+0. Four of the six launch events close on the same day, 24 September, and pay out together on 1 October.
Before launch: Pre-Charge
13–17 August · rewards delivered 18 August
The only event that ends before the server opens. Top up KP during the five-day window and you receive a bundle based on your cumulative total, not per transaction.
| Total KP | What you get |
|---|---|
| 10,000 | Small Healing Potion ×10, Orange Potion ×20, Small Mana Potion ×5, Blue Potion ×20, Game Access Pass (3 days) |
| 25,000 | Bubble Gum ×5, Growth Elixir ×5, Life Insurance Certificate ×5, Game Access Pass (7 days) |
| 50,000 | Premium Course Meal ×15, Challenge Drink ×15, Unlimited Drink ×15, Mimir’s Well ×15, Ale’s Blessing, Game Access Pass (15 days) |
| 100,000 | [Costume] Black Witch Hat with Earflaps |
| 200,000 | [Costume] Soul’s Blessing |
Two things worth noticing. First, the lower three tiers include Game Access Pass time — this is a subscription-based service, so those days have a real, comparable value rather than being decorative. Second, the two costume tiers sit far above the item tiers and give no consumables at all; they are cosmetic-only milestones.
Whether the bundles are worth it depends on what a Game Access Pass costs you in your region, which is a calculation only you can run.
Event 01 — Daily Log-in
18 August – 24 September · paid out as you hit each milestone
Play one hour a day and collect at day 3, 5, 10 and 15. Days do not need to be consecutive across the window, but each qualifying day requires the full hour.
| Milestone | Reward |
|---|---|
| 3 days | Small Healing Potion ×20 |
| 5 days | World Teleport Ticket ×20, Bubble Gum ×2 |
| 10 days | Growth Elixir ×2 |
| 15 days | [Costume] Small Deviling Hat |
Rewards are claimed from the NPC Ribello, who stands in all five starting cities:
| City | Coordinates |
|---|---|
| Prontera | 146, 86 |
| Payon | 183, 104 |
| Alberta | 119, 65 |
| Geffen | 122, 62 |
| Morocc | 154, 97 |
Fifteen qualifying days inside a thirty-eight-day window is generous — you can miss more than half the period and still finish. The one thing that catches people out is the hour requirement on days when you only meant to log in and check the market.
Event 02 — Guild Assembly
18 August – 24 September · paid out 1 October
Guild level milestones, rewarded in refinement material.
| Guild level | Reward |
|---|---|
| Lv. 5 | HD Oridecon ×20, HD Elunium ×20 |
| Lv. 10 | HD Oridecon ×50, HD Elunium ×50 |
| Lv. 15 | HD Oridecon ×80, HD Elunium ×80 |
This is the most valuable non-cosmetic payout of the whole launch slate, and it is worth understanding why. HD ores are what let you push refinement past the point where ordinary ores stop being viable — a failed attempt with HD material drops the item one level instead of destroying it. A hundred and fifty of each is a serious amount of progression handed to whoever organises early.
The catch is timing: rewards arrive 1 October, six weeks after launch. Nobody is refining +9 gear in week one off the back of this.
Event 03 — Ironclad Security
From 18 August, ongoing
Enable Google Authenticator on your account and receive Authoritative Badge ×5, distributed at launch and then in the first week of every month.
Set this up on day one regardless of the reward. A recurring monthly payout for something that takes two minutes is the single best effort-to-return ratio on this list, and account theft on a fresh global server with an active market is not hypothetical.
Event 04 — Reach Max Level 50
18 August – 24 September · paid out 1 October
A race. The top 3 players in each of 6 classes — 18 players total — who reach Level 50 claim a wing costume, tiered by placement:
| Rank | Costume |
|---|---|
| 1st | Fluttering Golden Angel Wings |
| 2nd | Fluttering Fallen Angel Wings |
| 3rd | Fluttering Angel Wings |
| — | Soulless Wing |
The official page lists a fourth wing, Soulless Wing, without an attached rank; the rules panel presumably clarifies who receives it. If you are seriously contesting this, read that panel rather than trusting this table.
Because placement is per class rather than server-wide, the effective competition depends entirely on which class you pick. A crowded class means racing hundreds of people for three slots. This is the one event where the population distribution in the first forty-eight hours matters more than your own leveling speed.
Event 05 — TOP 5
18 August – 24 September · paid out 1 October
The prestige event. The server’s top five get a statue in Prontera — a permanent fixture in the game world with your name on it — plus:
- Weapon +9 Refinement Guarantee Ticket
- Armor +9 Refinement Guarantee Ticket
- [Costume] Aura of Obsession
The guarantee tickets skip the refinement gamble entirely and take the item straight to +9. Combined with a statue that outlives the event by however long the server runs, this is the launch reward people will still be talking about in a year.
Event 06 — Refinement Achievement
18 August – 24 September · paid out 1 October
Reach a refine level, get a ticket that guarantees that same level on something else. Tracked separately for weapons and armor.
Level 3+ weapons
| Reached | Reward |
|---|---|
| +7 | Weapon +7 Refinement Guarantee Ticket |
| +8 | Weapon +8 Refinement Guarantee Ticket |
| +9 | Weapon +9 Refinement Guarantee Ticket |
Armor
| Reached | Reward |
|---|---|
| +7 | Armor +7 Refinement Guarantee Ticket |
| +8 | Armor +8 Refinement Guarantee Ticket |
| +9 | Armor +9 Refinement Guarantee Ticket |
The weapon track is restricted to Level 3 or higher weapons; the armor track carries no stated equivalent restriction on the event page.
The interesting property here is that the reward mirrors the achievement. Getting one weapon to +9 the hard way hands you a second +9 for free. That changes the maths on whether to concentrate your refinement material on a single piece or spread it — concentrating now pays a dividend on 1 October.
If you only do four things
- Turn on OTP. Two minutes, recurring rewards, and it protects everything else you build.
- Join or form a guild early. Guild Assembly is the largest material payout on offer and it needs other people, which takes lead time.
- Bank one hour a day, not fifteen minutes. The Daily Log-in threshold is the most commonly missed requirement in events shaped like this one.
- Decide your refinement strategy before you burn material. Event 06 rewards depth over breadth.
About this page
Compiled from the official Ragnarok Zero: Global launch event page (GNJOY / Gravity Game Unite), captured 13 August 2026. Event periods, requirements and reward contents are as published there on that date.
Publishers adjust events. Where our summary and the official page disagree, the official page is correct — and we would appreciate a heads-up in the forum so we can fix it.
Rewards containing items are cross-linked to our item database where entries exist. Anything we have not yet verified against the live Global client is marked as such on the item page itself.